Study of how sensory information is detected, processed, and interpreted, covering visual, auditory, and other sensory systems.
Study of optical systems and devices, including lens design, fiber optics, and laser technology.
Application of psychological principles to workplace settings, including employee selection, training, and organizational behavior.
Analysis and manipulation of discrete-time signals, covering topics such as Fourier analysis, filtering, and sampling theory.
Design and development of medical devices, covering regulatory requirements, safety considerations, and emerging technologies.
An introduction to major philosophical questions and schools of thought, covering ethics, metaphysics, epistemology, and logic.
Study of psychological factors in health, illness, and healthcare, including stress management, health behaviors, and patient-provider relationships.
Study of network architectures, protocols, and applications, including local and wide area networks, and the Internet.
Examination of fluid behavior and its applications in engineering, covering topics such as fluid statics, dynamics, and flow analysis.
Introduction to marketing concepts, consumer behavior, market research, and the development of marketing strategies.
Exploration of principles and techniques for creating engaging video games, including game mechanics, level design, and user experience.
Analysis of factors influencing consumer decision-making processes and the implications for marketing strategy.
Study of factors that contribute to well-being and flourishing, including happiness, resilience, and personal strengths.